About Myself

I am currently a master candidate at University of Pennsylvania under the supervision of Prof. Chenfanfu Jiang. I am interested in computer graphics in general, and I find physics-based simulation to be my favourite flavour. I've also tried things like rendering, deep learning and face reconstruction. Along the way at Megvii, Napier, UPenn and Disney, I am very fortunate and grateful to have a lot of wonderful mentors, they are my group leaders, colleagues, supervisors, PhD students and other interns in my group. CV



Expressive facial style transfer for personalized memes mimic , Yanlong Tang, Xiaoguang Han, Yue Li, Liqian Ma, Ruofeng Tong, The Visual Computer: International Journal of Computer Graphics.


Deep Precomputed Radiance Transfer for Deformable Objects , Yue Li, Pablo Wiedemann, Kenny Mitchell, Proceedings of the ACM on Computer Graphics and Interactive Techniques.


Feature-preserving detailed 3D face reconstruction from a single image , Yue Li, Liqian Ma, Haoqiang Fan, Kenny Mitchell, Proceedings of the 15th ACM SIGGRAPH European Conference on Visual Media Production.


Visiting Scholar

Mar. 2020 ~ Aug. 2020
imageMPI Informatics, Saarbrücken

I'm very excited to join MPI next year for a six-month internship at MPI! I'll be co-advised by Prof. Christian Theobalt and Dr. Thabo Beeler.

Research Intern

May 2019 ~ Aug. 2019
imageDisney Research, Glendale

Rendering with Deep Learning. Advisor Kenny Mitchell.

Research Intern

Jun. 2018 ~ Sep. 2018
imageEdinburgh Napier University

Research Intern in the group of Napier Interactive Graphics and Simulation. Advisor Kenny Mitchell.

Our paper "Deep Precomputed Radiance Transfer for Deformable Object" has been accepted to PACM CGIT.

Research Intern

Jul. 2017 ~ May. 2018
image Megvii Research (Face++), Beijing

Research Intern Led by Liqian Ma and Haoqiang Fan.

Our paper on 'Feature-preserving detailed 3D face reconstruction from a single image' is awarded of Best Paper at ACM Conference on Visual Media Production 2018 by the ACM Europe Council.


CIS 561 Advanced Rendering - Path Tracing, Bidirection Path Tracing, Volumetric Rendering, Photon Mapping, Motion Blur.
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CIS 563 Physics-based Simulation - Implicit Integration for snow and sand simulation using Material Point Methods.


Fitness Journey - I've been overweight for 14 years until I lost 50 pounds in a month when I was 18 through extremely hard training. I've managed to stay in shape for 5 years by now and trying very hard to not get back to the fat boy I was. I'm trying my best to take such determination and discipline into every other fields as well.
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